CPLAY has been one of the more sustainable teams for quite some time now. But after a period of having
If North Americans aren’t playing it then its bound to fail.
That entire statement summarizes the overall aspect of competitive gaming within the North American scene. Time and time again it has been proven, particularly in the Quake 3 world where to this day organization such as Faceit and GDStudio run tournaments but specifically only for European players. In essence the games growth has ceased in North America, unfortunately the same may happen to Shootmania as well. After browsing through the forums I stumbled upon a post from Rookfell Nadeo’s community manager has expressed interest in developing the North American scene.
To go off topic a bit competitive gaming now a days is a bit depressing from a old school gamers perspective. Back in the early days before major tournaments and sponsors players simply played the game because they enjoyed it and thrived to be the best. With the popularity of League of Legends , Dota 2 among other titles every gamers expect and demands that the same level of support replicate to other games and genres. The unfortunately cannot happen overnight and unfortunately most players don’t quite understand this, and often expect way too much initially. Personally I’m hoping that this is the catalyst that will bring forth change in the community , and that within due time the overall player base will continue to grow and blossom into the title everyone predicted Shootmania would be in the early stages.
- Andre ‘Precise’ Rowe
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